Major Update to Game Mechanics !
Cybergrid: Beat Survivors » Devlog







Hello Survivors!
I am proud to announce that a major update is now available. Namely, the big “Gameplay Mechanics Update”!
The shop system has been completed, a currency called “GridCreds” has been introduced, and everything has been integrated into the shop mechanics as well as the reward mechanics at the end of each round.
You can now finally play multiple rounds in a row and purchase various upgrades in the shop in between, which already work and have an impact on the player. :)
So, in short. What`s new?
- New Credits implemented, called "GridCreds"
- Shopsystem integrated
- Highscorelist updated and made it functionally to gain correct amount of GC (GridCreds)
- Enemies will become harder, the more rounds you play
- "Beatstomping" raises your ComboCounter and that raises your outgoing Base-Damage
- If you take Damage, your ComboCounter will be resetted to zero (This does NOT effect your "highest Combo")
- Highest Crit will now take effect in the "Results-Tab" at the end of the round

Get the newest demo and let me know what you`re thinking. :)
Thank you !
Files
Cybergrid_Beat_Survivors_PreAlpha_0924-02.exe 221 MB
Sep 11, 2024
Get Cybergrid: Beat Survivors
Cybergrid: Beat Survivors
A Rhythm based Survivor Game | Demo/Preview
Status | In development |
Publisher | |
Author | Onkel Tora |
Genre | Action, Rhythm, Survival |
Tags | Cyberpunk, Fast-Paced, Godot, High Score, Indie, Music, Sci-fi, Top-Down |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- ...long time, short. Last Update for 2024 is here!Dec 22, 2024
- "The Road To Steam(Deck)" is a journeyOct 11, 2024
- Major Update on any feature during the "Road To Steam"Oct 04, 2024
- Hardly working on running DEMO for STEAMSep 27, 2024
- Massive performance upgradeSep 15, 2024
- And another hotfix! :)Sep 14, 2024
- A small hotfix on its way.Sep 14, 2024
- New Items, New Features and more...Sep 14, 2024
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